Growing up, I had the pleasure of being everyone’s tech help wizard. Through troubleshooting family members’ computer problems, to tinkering with design and animation software like Macromedia Flash and Fireworks, I developed a knack for understanding how non-computer-literate folks perceive software to function, as well as creating little mini-flash games and websites on my own.
These two experiences would evolve into a foundational love for solving problems through design.
My first client ever was a psychic and astrologist. I had to start somewhere.
My first brush with user centered design was in Steve Krug's book Don't Make Me Think, from which I would employ its principles for the rest of my career.
I moved to Seattle in 2012, where I studied and employed the lean UX design process, creating applications and services for Samsung Research and Design. I started working at Big Fish Games in 2015.
I am husband to Jessica, and we live in North Capitol Hill with our 12 year old dog dachshund beagle mix, Ollie.
I like to spend my free time digitizing and restoring forgotten VHS tapes. I’ve also been working on designing and building an online VHS trade and rental service for fans and collectors.
Lastly, and perhaps most importantly, I love Goth, New Age, and World Music. Shoot me an email with the subject line "Goth? Please Explain Why," and we can talk about it.
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